CS6504 Computer Graphics Important Questions

CS6504 Computer Graphics Important Questions

Unit 1
 Video display devices
 Raster and Random scan systems
 Graphics monitors and Workstations
 Output primitives
 line drawing algorithms
 loading the frame buffer
 circle and ellipse generating algorithms
 Pixel addressing and object geometry
 filled area primitives

Unit 2
 Two dimensional geometric transformations
 Matrix representations and homogeneous coordinates
 viewing coordinate reference frames
 widow-to-viewport coordinate transformation
 Two dimensional viewing functions
 point, line, and polygon clipping algorithms

Unit 3
 Three dimensional object representations
 Plane equations and meshes
 Polygon meshes
 Curved Lines and surfaces
 Blobby objects
 Spline representations
 Bezier and B-Line curves and surfaces
 Translation, Rotation, Scaling
 Projections
 Clipping
 Visible surface detection methods

Unit 4
 basic illumination models
 halftone patterns and dithering techniques
 Standard primaries and chromaticity diagram
 Intuitive colour concepts
 RGB, CMYK, HSV colour model

Unit 5
 animation function
 raster animation
 key frame systems
 morphing
 Tiling the plane
 Recursively defined curves
 Koch curves
 C curves
 Grammar based models
 turtle graphics
 ray tracing

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